In this campaign Henry V, along with the Earl of Oxford and Sir John Cheyney, have landed armies in Ghent and plan to strike into France. Boucicault, Marshal of France, Robert Count of Marle and Waleran de Raineval are each taking armies to stop them. The French win by taking Ghent and cutting the allies supply line. The English win by preventing this. Each of the six armies is about 1500 pts using the Warhammer Ancient Battles rules. After a battle the winner permanently loses 25% of his causalties, the loser has 50% lost for the rest of the campaign. Other causalties are only wounded and return for the next battle.
On turn 1 Henry V stays in Ghent. Oxford takes Hal and Sir John takes Ath. Bocicault takes Leuze, Robert of Marle marches into Ath to attack Sir John Cheyney, while Waleran takes Banche. There was no rain this turn.
Sir John orders his defence of Ath while Robert marshals his knights to attack.
|English on the left, French on the right.|
|Billmen, archers, dismounted knights, archers, cannon. Not pictured are more archers to the left, they were busy eating Belgian chocolate and arrived late (i.e. I forgot to deploy them) First use of my new cannon!|
|The French deployment of 27 knights. They decided not to deploy their Crossbowmen to save space.|
|After a turn of shooting, Robert of Marle and his knights panic and flee! Not a good start for France.|
|Soon only one unit of French knights remain.|
|A single, very brave Knight remains where all his brothers have fallen. He fights the artillery crew, breaking them, and then the game ran out of turns.|